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08-21-2007, 03:44 PM
Gamers Claim BioShock Has a Field of View Bug

Gamers Claim BioShock Has a Field of View Bug

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Several gamers are reporting that both the PC and Xbox 360 version of BioShock have a a field of view bug that renders widescreen visuals in a wrong way. According to the reports, the widescreen image in BioShock is produced by simply cutting off the top and bottom of what would appear on a 4:3 monitor.

When you play a video game in widescreen mode, you are supposed to see more on the sides than what a user on a 4:3 display would see. But sometimes, developers cut the 4:3 image to produce the widescreen visuals and that's supposedly what Irrational Games (now 2K Boston) would have done with BioShock.

Below you can see an image a Widescreen Gaming Forum user created after capturing a frame in aspect ratios.






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